I created this tutorial about using Azure Easy tables with Unity as a contract content developer for Microsoft.
The approach documented uses Unity 2017’s new .Net 4.6 support to leverage the Azure Mobile Client SDK to connect to Azure. The project touches on some interesting and less common elements of Unity development, such as using NuGet packages in Unity, and updating the Unity Mono security certificate store.
I wrote all of the content and developed the sample project. The code and article markdown is available on GitHub.
Once the project was completed, Microsoft asked me to do a webinar on the subject. The webinar was hosted as part of the Xamarin webinar series, and a recording of it can be found here (over 9k views 🤓):