David Antognoli

Game developer

Ortus Regni


I was a contract programmer for Ortus Regni, working primarily on developing the user interface.

I constructed screens and menus in Unity and NGUI according to mockups provided by the art team. This included most of the front end UI flow, such as the login screen, game lobby, loading screen, and various other settings screens.

Then I implemented the client-side functionality for these screens, using data from the game server to verify login credentials and list information about games and other players.

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